Sound that you remember.

Sound design, mixing and game audio implementation for games, documentaries, short films, and more.

What I Do

Two halves of the same job: making sounds worth hearing, then making sure they play exactly where and when they should.

Studio monitor speaker in front of a screen showing a multitrack audio session

Sound Design

From the loudest explosions to the quietest creak of a rusty door, I record, design and mix sound effects and music that give every scene its own voice.

  • Sound effects
  • Foley
  • Music and score
  • Mixing
Hear my samples
Audio session on a monitor beside a white studio speaker

Sound Implementation

I integrate audio into games with Wwise and deliver finished mixes for linear media, so the sound lands in the project the way it was designed to.

  • Wwise
  • Game audio integration
  • Interactive music
  • Linear media delivery
See implementation work

Showreel

Recent sound design and implementation work in one reel.

Tell me about your project

Games, film, TV or something in between. Send a few lines about what you're making and when you need it, and I'll reply by email.