Portfolio

Selected credits in sound design and implementation. Choose a category to narrow the list.

Video Games

Unannounced Project 2027 (Ongoing)

Lead Sound Designer and Composer

I’m creating the sound effects and original score, and implementing all of the audio in the game.

  • Sound design
  • Music
  • Implementation

Dragon’s Veil 2023

Enemy and Character Sound Designer

A third-person action adventure made for Game Off 2023. A plague has fallen over your hometown, and you climb a corrupted castle tower to defeat its source.

I designed the sound effects for the enemies and characters, giving each one its own movement, attack and hit sounds.

  • Sound design
  • Game Off 2023
Play on itch.io

Liminal Escape 2023

Sound Designer and Composer

A VR horror game made in under seven days for the VR Halloween Jam 2023. Trapped in an endless liminal space, you hunt for four keys to unlock the exit before the creatures in the dark find you.

I created the sound design and music, building the eerie ambience and creature sounds that keep players on edge in VR.

  • Sound design
  • Music
  • VR
  • VR Halloween Jam 2023
Play on itch.io

Radio Silence 2023

Sound Designer and Composer

A point-and-click horror game inspired by analog horror, made for Scream Jam 2023. Woken by a scream, you stumble through near-total darkness trying to find where it came from.

I created the sound design and music. With the screen almost completely dark, sound does most of the storytelling and guides players toward the scream.

  • Sound design
  • Music
  • Scream Jam 2023
Play on itch.io

Chronologic 2023

Sound Designer and Composer

A puzzle platformer made in seven days for the 2023 Epic MegaJam. You play a tiny steampunk robot toy, solving puzzles to escape an antique shop and its villainous owner.

I created the sound design and music, from the little robot’s clockwork movement to the score for the antique shop.

  • Sound design
  • Music
  • Epic MegaJam 2023
Play on itch.io

Cereal Safeguard 2023

Sound Designer

A browser tower-defense game made for Mini Jame Gam #22. You place toy towers to protect the Toy Kingdom's sacred cereal from an invading army of bugs.

I designed the sound effects for the towers, the bug army and the game’s interface.

  • Sound design
  • Mini Jame Gam #22
Play on itch.io

Film

Happy Birthday Bitch 2026 (Ongoing)

Boom Operator, Mixer and Composer

A birthday surprise goes badly wrong, and one question hangs over everything: what happened to Gram Gram?

I recorded production sound on set as boom operator, capturing clean dialogue through every scene, and I’m delivering the soundtrack and final mix.

  • Production sound
  • Mixing
  • Composer

The Lady Bird Diaries 2023

Sound Designer

A feature documentary directed by Dawn Porter that tells Lady Bird Johnson’s story through the audio diaries she recorded in the White House. Built entirely from archival material, it premiered at SXSW 2023 and now streams on Disney+.

As a sound designer, I worked on the background ambiences, building the sense of place under the film’s archival footage and photographs so the past feels present alongside Lady Bird’s own voice.

  • Sound design
  • Background ambiences
  • Documentary

Rissi Palmer: Still Here 2023

Sound Designer

An American Masters short for PBS, directed by Dilsey Davis. It follows Grammy-nominated country artist Rissi Palmer as she makes her latest album and lifts up other artists of color in Americana music.

I designed the sound for the film, shaping ambience and effects around Rissi’s music and interviews.

  • Sound design
  • Documentary

Fathead 2023

Sound Designer

A 20-minute short film made at USC. It screened in the short film showcase at Cannes and was nominated for an NAACP Image Award.

As a sound designer, I worked on the background ambiences, building the sense of place behind each scene to support the story on screen.

  • Sound design
  • Background ambiences
  • Short film

‘Abdu’l Bahá in France 2022

Sound Designer

A 90-minute documentary about ‘Abdu’l Bahá’s visits to France in 1911 and 1913. It combines interviews, reenactments, animation and location footage filmed in Paris, Thonon-les-Bains and Marseille.

I designed the sound for the film’s reenactments, animation and location footage, bringing each era and place to life.

  • Sound design
  • Documentary

Other

Caught in the Crossfire 2023

Sound Designer, ACHS Beyond the Battle Museum

An immersive 360-degree exhibit at the Adams County Historical Society's Beyond the Battle Museum in Gettysburg. It puts visitors inside a farmhouse overrun during the battle.

I designed the sound for the 360-degree space, surrounding visitors with the noise of the battle raging outside the farmhouse walls.

  • Sound design
  • Museum exhibit
  • Immersive

Post in Black Sept. 2022 – Mar. 2023

Re-recording Mixer

A podcast about Black professionals working in film and TV post-production, hosted by David Hunter Jr. Its interviews with editors, mixers and filmmakers are made to educate and inspire.

As re-recording mixer, I balanced the dialogue, music and effects for each episode and delivered the final mixes.

  • Re-recording mixing
  • Podcast

Redesigns

Redesigns playlist

Sound and Audio Redesigns

New sound for existing scenes from anime, animated series, games and game trailers, including Arcane, Baki, Fire Force, Limbo and the horror game ILL.

  • Sound design
  • Music
  • Dolby Atmos
  • Wwise
Open the playlist on YouTube

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